QBCore
1
exports("SaveSkin", SaveSkin)
exports("ChangeVariation", ChangeVariation)2
RegisterNetEvent('Refresh:Tattooes')
AddEventHandler('Refresh:Tattooes', function()
Wait(1000)
if next(currentTattoos) then
for k, v in pairs(currentTattoos) do
SetPedDecoration(PlayerPedId(), v.collection, v.nameHash)
end
end
end)RegisterNetEvent('Refresh:Tattooes')
AddEventHandler('Refresh:Tattooes', function()
Wait(1000)
if next(currentTattoos) then
for k, v in pairs(currentTattoos) do
if v.Count ~= nil then
for i = 1, v.Count do
AddPedDecorationFromHashes(PlayerPedId(), v.collection, v.nameHash)
end
else
AddPedDecorationFromHashes(PlayerPedId(), v.collection, v.nameHash)
end
end
end
end)3
['nail'] = {
label = "Nail Shop",
defaultDuty = true,
offDutyPay = false,
grades = {
['0'] = {
name = 'Employed',
payment = 75
},
['1'] = {
name = 'Submanager',
payment = 100
},
['2'] = {
name = 'Manager',
payment = 150
},
['3'] = {
name = 'Boss',
payment = 200,
isboss = true
},
},
},4
"nail":0['nail'] = vector3(225.72, -1544.73, 29.49),Config.BossMenu = {
Enable = false, -- this line
WashMoney = false,
Coords = {
vector3(225.72, -1544.73, 29.29)
}
}6
ID
Name
Description
1
2
3
Last updated
